Rainbow Six Siege Ash
Learn more about FBI SWAT operator ASH in Tom Clancy's Rainbow Six® Siege. Profile, Stats, Gadgets and more.
Rainbow Six Siege Ash Guide by NotYoutubeFamousDespite the common trope of “Ash mains just run in and die etc etc,” there is much more to being a successful Ash than meets the eye. My goal in this guide is to familiarize the reader with all of the different playstyles possible with Ash, and how to pick which one works best for you.THE LOADOUT:As a 3 speed 1 armor, ash is perfect at taking quick engagements and escaping before the enemy can return fire. Picking the right weapon and gear is essential to allow you to catch the enemy by surprise.PrimariesR4-C: The fastest time to kill of any Ash weapon. This gun trades higher damage and a faster fire-rate than the G36C for more recoil.
This is a good choice if you can control recoil well, as even landing body shots with this weapon is brutally effective.G36C: The tamer counterpart of the R4, the G36C is useful for people who like to take it a bit slower, carefully aiming for the head and using the lower recoil and slower firerate of this gun to land consistent headshots. This is a good choice for players who are planning to take longer range engagements.SecondariesSimilar to her primaries, ash’s secondaries come in faster and slower varieties. The faster pistol has less damage than it’s counterpart, but boasts 13 more bullets in the mag to compensate.5.7 USG: This first pistol comes with 20 bullets in the mag and 1 in the chamber. This is one of the highest out of any pistol in the game, and helps compensate for its low damage is you like spam-clicking for headshots.
I personally use this exclusively since I only pull out my pistol in tight situations when I can’t reload my primary, so I don’t want to run out of bullets in my secondary as well before the job is done.M45 Meusoc: The slower and more powerful counterpart to the 5.7 boasts a higher damage, but that comes at a cost. This pistol has 7 bullets in the mag with 1 in the chamber, and is a good choice for players who like to carefully aim for center of mass and make sure they’re lined up perfectly before taking a shot. If you can make those 8 bullets count, they can be devastating to an enemy. GadgetsThis is one of the most debated parts of Ash’s loadout.
With the recent additions of flashbangs to her arsenal, however, I believe that the debate should now be able to end with a clear winner.Flashbangs: One of the most underrated gadgets in this game. Flashbangs, while being sometimes inconsistent, can most certainly put an enemy out of commission for a couple seconds. This gives a 3 speed ash time to rush in and headshot them while they can’t even see where you’re coming from. If used properly to cover a doorway or explode in front of an angle you think someone is holding, these can allow an Ash to win gunfights almost every time.Breaching Charges: The other option in terms of gadgets are Ash’s breaching charges.
Some people find them useful if they want to hot-breach or open multiple walls/doors, but since her special ability already allows for 2 walls to be opened from any range I find the breaching charges redundant, with better options being available. If you really want to open more than the 2 walls her ability provides, a friendly sledge or buck might be just what you need. If you really want to go solo and blast your way through the map however, breach charges get the job done better than most.My personal choicesThese are by no means what you should take without experimentation just because I used them. They are only here if you are curious or want to try what I recommend (call it the chef’s special).R4-C: Holo, Vertical Grip (always), Flash Hider, Laser Sight5.7 USG: Muzzle Break + Laser SightFlashbangsTIPS/PLAYSTYLEThe most important part of ash, no matter which gun or gadgets she has, is the way she is played. She has some of the most powerful guns in the game and is one of the fastest operators to boot, and needs to be played with this knowledge in mind. As an Ash player you should be knowledgeable about the layout of every map, since flanking roamers to clear them out or pushing an alternate route to site will often be your job.
Confidence is key, knowing you have the upper hand in gunfights often helps you win them. If I had to make a TL:DR of Ash tips it would go as follows:Don’t be afraid to make plays. You think a roamer is in meeting hall, go around to the back door, flash yourself in and push. More often than not they won’t expect that.Always use every gadget if the opportunity presents itself. Better to use it when you might need it then die with it still on your body. That applies to drones, flashbangs, ash charges, or anything else you might have at your disposal. Learning to anticipate when a tool might be useful is part of being a good Ash.Above all, still be a team player. Just because you have a good character for going solo or roam clearing doesn’t mean you should ignore your team.
Keep an eye on what they’re doing and communicate with them, if they call out where someone might be think “could I use the tools I have to help them clear out that person without anyone dying?” When you see your team pushing, make sure you aren’t on the other side of the map droning for yourself. Inversely, try not to be the first to die before your team has already entered the building. There’s a balance, and that balance might take some time to reach. It’s a real sweet spot that you’ll realize you’re in when you’re there.
Rainbow Six Siege is a complex shooter – perhaps one of the most intricately designed multiplayer games being played right now. The depth comes from numerous places: the destructible environments, the design of the maps, but primarily from the unique gadgets, stats, and loadouts offered by each of its playable operators. But what are the best Rainbow Six Siege operators? We have been training with the elite troopers in order to find out.Owing to the game’s asymmetric multiplayer gameplay, Rainbow Six Siege operators come in two flavours: attackers and defenders.
Currently, there are 44 Rainbow Six Siege operators to unlock and use in the game, which breaks down neatly into 22 operators for each side. You will also have to unlock operators using in-game currency that you can earn through completing matches and ticking off daily challenges, so it is good to know which ones to snap up first in order to make collecting the remaining operators even faster.We update this list of Rainbow Six Siege operators regularly to best reflect the game’s live meta, so rest assured these really are Tom Clancy’s finest. X-KAIROS LauncherThis launcher shoots six pellets that attach to reinforced walls, allowing you to blow a rectangular hole and open up new lines of sight. You get three shots, so you can use them together to make a doorway. CTUSAT.
Armour1/3. Speed3/3Versatility is key to what makes Hibana such an effective breacher. Her gadget, the X-KAIROS, fires six explosive pellets that can blow a small rectangular hole through reinforced surfaces. You get three shots, which means you get the choice of creating either one large entry point that your teammates can walk through, a traversable hole that you can vault through, or a letterbox entry point that you can crawl through. If making an entry point is not necessary, the X-KAIROS can also be used to create sightlines in reinforced walls, which force defenders to reposition themselves or watch both the objective and the newly-created window simultaneously.The X-KAIROS can also destroy fortified windows and thin walls, much like Ash’s M120 CREM. The only drawback is that the X-KAIROS takes longer to trigger and can be rendered useless by Mute’s Signal Disruptor or destroyed completely by Bandit’s Shock Wire. Similarly, Hibana cannot open up reinforced walls as quickly and effectively as Thermite, but she does not have to risk her life by getting in close in order to place the charge.Hibana has plenty to offer aside from her gadget.
She is a three-speed operator, which allows her to navigate the map quickly and attack multiple entry points – ideal for overwhelming and disorienting defenders. She also has one of the best assault rifles in the game, the Type 89F. It might have a very small magazine, but its excellent stopping power and nearly unrivalled accuracy make it a peerless attacking firearm – especially when coupled with Hibana’s ability to create lines of sight from range. Her Bearing 9 PDW also lends her a formidable alternative should you run out of ammo.Rainbow Six Siege operators – Thatcher.
M120 CremThis grenade launcher comes with two breaching rounds, which bore into soft walls and explode from within for maximum destruction. Couple this with Ash's speed and you will be able to bulldoze your way into the objective within seconds. CTUFBI SWAT. Armour1/3. Speed3/3Ash has been a staple pick for skilled players since Rainbow Six Siege launched, and she continues to be one of the most popular, versatile, and deadly Rainbow Six Siege operators in the game.
The reason for this is speed – Ash is one of a select few three-speed attackers. This makes her adept at rushing the objective and catching the defending side off guard while they are still setting up gadgets and reinforcing walls. Her M120 Crem, which comes with two Breaching Rounds, makes short work of doorways and unreinforced walls so you can burst through the defender’s site within a few seconds of the round starting.If your team are busy trying to breach a reinforced wall, or slowly clearing rooms en route to the objective then Ash can harass multiple defenders at once on the opposite side of the map, using her speed and small hitbox to sprint between cover unharmed.As Ash’s main role is to rack up kills, it is especially handy that she can equip one of the best assault rifles in the game, the R4-C. While it comes with some hefty recoil, the impressive damage rating of the R4-C make it tough to beat in shootouts.Rainbow Six Siege operators – Buck. Skeleton KeyThis under-barrel shotgun is devastating up close and can be switched to in an instant.
While it's useful for CQC, its main purpose is to shred walls and floors so that you can peek into the objective room and catch defenders off guard. CTUJTF2. Armour2/3. Speed2/3As attacking strategies have got ever more complex, Buck has found his place in the meta, not as the entry fragger as his loadout suggests, but as one of the best Rainbow Six Siege operators for vertical play. Buck is able to open up floors and ceilings with devastating efficiency with his underslung shotgun, which lends him the ability to lock down the objective from unexpected angles.The Skeleton Key comes with enough ammo to open up huge areas of wall and floor, letting you pick off entrenched defenders with ease.
Opening up the floor can also let you toss grenades into the objective room and shoot out traps – Buck is increasingly used to eject Black Mirrors from above or below. Of course, the Skeleton Key shotgun also packs a punch against enemies, its combination of high damage and semi-auto fire making it hard to beat when rounding a corner.Buck is also very popular thanks to his choice of primary weapons: the high-damage, fast-firing C8-SFW assault rifle, and the punchy CAMRS DMR. The fact that you can switch between the long-range rifle and close-up underslung shotgun with a single key press ensures Buck’s presence is always felt as a defender.Rainbow Six Siege operators – Thermite. Exothermic ChargesTwo breaching charges that can blow through reinforced walls or hatches. While these require risk to place and can be destroyed by Bandit, each charge leaves an enormous hole, making it easy for multiple attackers to breach simultaneously. CTUFBI SWAT.
Armour2/3. Speed2/3Less popular than Hibana but still very much a part of the meta, Thermite is all about total destruction of reinforced walls – nothing less will do. Better yet, you can run both Hibana and Thermite in the same team to make certain no enemy wall is left standing.In some attacking scenarios, opening up key walls can prove the difference between success and failure.

That is where Thermite’s two Exothermic Charges come into play – plant one of these on a reinforced wall and you can blow an enormous hole in it. This gives your team additional angles on the objective to rack up kills, but also allows for speedy defuser plants and easy access for rushers.Thermite also boasts a simple combination of weapons and gadgets to accompany the directness of the Exothermic Charges. You will always want to take Thermite’s 556xi assault rifle over the shotgun – it is a stable, high-damage assault rifle that is tough to beat at medium to long range.
As for gadgets, Thermite can bring either stun grenades or claymores with him – the former is great for entering through a destroyed wall while the latter can be used to neutralise aggressive defenders who like to sprint outside to kill unsuspecting attackers.defenders Rainbow Six Siege operators – Smoke. Remote Gas GrenadeNobody except Smoke knows what's in the canisters, but you don't want to stick around to find out. These toxic beauties kill anyone caught in their haze for a couple of seconds, making them ideal for area denial.
Right now i do not believe on a stock inconsistency, just on a wrong interpretation. 
CTUSAS. Armour2/3.
Speed2/3When it comes to defensive Rainbow Six Siege operators, there are two distinct roles: roamers and anchors. Smoke is the ideal anchor, an operator who excels at holding down the objective room and denying defuser plants with his Remote Gas Grenades, which can block off corridors for ten seconds at a time with damaging fumes.While Nitro Cells are also useful for denying a defuser plant, the range of their blast, their short throwing distance, and the fact that you only get one make them far too risky to pin a defensive strategy on. Remote Gas Grenades also deal damage through shields, making them the perfect counter to nuisances like Blitz and Montagne.

Smoke partners perfectly with Mira, as he can use the vision afforded by her gadget to see when attackers are going to plant.Smoke also has an exceptional arsenal to help him keep attacking Rainbow Six Siege operators at bay. You will want to pick his powerful M590A1 shotgun as a primary weapon thanks to its unparalleled stopping power up close and its ability to shred soft cover, which allows you to create rotation holes in case the enemy manage to overwhelm you. Picking the shotgun does not mean Smoke lacks range either, as he can carry the deadly SMG-11 as a secondary weapon.
The SMG-11 is a headshot machine thanks to its wild recoil and high rate of fire – you can rattle off an entire magazine in a couple of seconds.Rainbow Six Siege operators – Echo. Yokai droneEquipped with an acoustic hailing device, this concussion drone can fire ultrasonic bursts that disorient all targets in a given perimeter. This is useful for stopping the attacking team from planting the defuser or getting a shield operator to drop their guard. CTUSAT. Armour3/3. Speed1/3It took a long time for players to figure out what role the Japanese defender is best at, but after a year of balancing tweaks Echo is among the best Rainbow Six Siege defenders in the game. It all comes down to his Yokai drone and its power to disrupt attackers as halfway through planting the defuser.
Rainbow Six Siege Ash Skins
One well-timed blast from a Yokai can throw an entire attacking strategy into disarray as smoke grenades wear off and roaming defenders get time to rotate and pounce on their prey.A huge buff to Echo in Year 3 means players now have two Yokai drones at their disposal, and thanks to their built-in cloaking tech, they’re incredibly tough to track down and destroy. If the attacking team waits until the dying seconds of a round to plant then a single Yokai drone can win the round without a drop of blood being spilt.As for the rest of Echo’s kit, like Doc and Rook you can carry an MP5 with an ACOG, although the SAT variant boasts a mandatory silencer that nerfs the damage stats a little.
Rainbow Six Siege Ash Fan Art
Your other primary weapon is the lacklustre SuperNova pump-action shotgun, which should only be taken if your strat relies on you opening up a wall or two. As for secondaries, Echo’s Bearing 9 PDW is a formidable machine pistol capable of dominating in close-quarters thanks to its propensity for headshots; always take this over the P229. Lastly, Echo is a three-armour defender, which suits his role as an anchor perfectly.Rainbow Six Siege operators – Bandit.
Black MirrorTwo bulletproof, one-way mirrors that let you know what the attacking team are up two. These are best deployed in positions where you can strafe sideways as they allow you to safely line up shots or prep Nitro Cells. CTUGEO. Armour3/3.
Speed1/3As a defending Rainbow Six Siege operator you typically have to make do with very limited vision. After barricading the objective area the only way to track the enemy is by either walking out into the danger zone or using the few CCTV cameras available, most of which get spotted and destroyed within moments of the attackers being set free. Mira solves this problem by making her own windows in reinforced walls. Her bulletproof glass panels are one-way mirrors, meaning you can see through them but people on the other side cannot. Placing them in the walls of your fortified room means you will be able to see exactly when the enemy are making their approach.You can eject the bulletproof mirror by shooting a small gas canister beneath, but this is never advised as it effectively gifts the opposite team a murder hole and the sound cue will alert everyone in the vicinity. However, there are a number of tactics you can employ to use Mira’s gadget more effectively. For instance, place a Black Mirror next to an unreinforced wall, use the vision to line up a shot, and then simply move to the side of the mirror to get an easy kill by firing straight through the wall.
Alternatively, you can place two Black Mirrors side-by-side, eject the glass from one, and use the vision and safety of the other one to strafe anyone who wanders into sight.If you are a shotgun fan then Mira is a strong choice, being able to equip them as both her primary and sidearm. It is sensible to take the smaller ITA12S shotgun, which is great at opening up soft cover, and opt for the Vector.45 ACP as your primary weapon – it is the fastest firing submachine gun in the game and has incredibly low recoil. It is not the most lethal weapon in Rainbow Six Siege’s arsenal on paper, but aim around shoulder height and the initial recoil should guarantee you a headshot.